An einem Ort, der biblische Landschaft und westliche Mythen vereint, steht ein Gebäude – halb Rockerkneipe, halb Bergbauernhof. In dieser Herberge werden alle Wesen aufgenommen, die dieses unwirtliche Land durchqueren. “Die Herberge” ist ein Videogemälde, in dem Vergangenheit und Zukunft zu einem Ort verschmelzen und tiefste Nöte und Freizeitgestaltung einander nicht ausschließen. Hier kreuzen sich unsere Wege.
In a place where a biblical landscape and western myths converge, there is a house, part biker hangout, part mountain farm. It welcomes all beings who traverse this inhospitable landscape. In „The Hostel“, past and future merge into one place, and deepest misery and recreation are not mutually exclusive. This is where our paths cross.
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The otherwise proud and headstrong Katherine Hepburn gazes, close to tears and awaiting salvation, at her existence carved in stone. Bewitched into filling up in a coffee maker in a repetitive ritual, the lit fuse only seconds away from explosion. Franz von Assisi, who speaks to the animals, is a coarse guy here, who drivels while feeding a little golden bird, his fidgety lower regions meanwhile attempting to keep a globe rotating in a bonbonnière. The viewer is not really convinced by the butcher boy’s tenderness towards this delicate creature and is left with a sense of foreboding. Or Felix Mendelssohn, the exceptional composer who converted to Christianity, who is here portrayed as a provocative ruffian with the head of a sun-god and the feet of a crab. Back home at the dinner table he provokes a middle-class farce by affronting his mother with his exposed genitals. He does so, as is suggested by the voice-over, in order to finally begin his own life and to impress his sweetheart’s or sister.
Rather than reinventing the wheel, Ulu Braun re-envisions the structural potentiality of the brick, in this revisionist fable of mankind’s urbanization of our planet. Employing playful and visually dense digital collages, Braun’s associative tableaux collate an ‘alternate’ vision of our world, where nature invades the urban (and vice-versa). We’re transported by a comforting narrator through post-apocalyptic, post-capitalist habitats, where the material co-exists with the metaphysical, the literal alongside the figurative (soap-bubble buildings stand alongside ruined churches turned car dealerships). Architektura echoes our civilization’s childlike ingenuity in creation and destruction, as we question the inheritance we pass on to our future generations. (Andrei Tănăsescu, BIEFF)
The Park is a video panorama depicting a space between the domesticated and the wild, a transmission stage between urban and natural environments. It is an autonomous zone with its own rules; in parks, the limitations of daily habits can be breached.The piece is realized through intricate video compositing techniques combining concrete places and characters that are familiar to our daily life experience; architecture, people and symbols. The work plays with themes of urbanity/periphery, rationality/irrationality, tourism, sports and ecstasy.
The narrative videocollage FORST spans an arc from a primeval forest saturated in mysticism to the mediatized nature theme park. Athletes pave their way through the thicket of the forest. Hikers and nature lovers indulge in their bodies, while children are under the magic spell of mythical creatures. An ecstatic passion-play about nature, power and your own decomposition.
Atlantic Garden is a video panorama showing people from different ideological backgrounds grouped around a mansion. Fusing idyllic environments reminiscent of 19th century romanticism and the contemporary ecological movement, the view pans along a cultivated garden with the backdrop opening up to a seaport and, finally, to an ancient amphitheater. The embedded scenes involve amongst others a party-DJ, a childrens church choir, symbolic animals and a political activist.
History is made everyday, in reality as well as with every attempt to narrate it. The same is true for the artist team BitteBitteJaJa, where fact and fiction are mutually dependent. Digitally modified film material ‚“ ads, historical images, madness ‚“ are intertwined in a vortex of historical associations and compiled to create a new coherent flow of history. The content is shaped by 16 portraits of Maria Theresia’s children and a utopian view of a distant Austrian future.
Westcoast is a panorama-video consisting of interwoven scenes mounted on a coastline – somewhere between Rotterdam and Sydney. Starting from a bubbling primordial soup, the view incessantly pans along an waterfront in the style of a late transnational financial eclecticism and passes by mystical events, such as a giant hippo eating carrots and hectically spinning rubber boats. After a dark spiritual waterway recalling mideval atmospheres, the panorama ends in a cave encommpassing a refuse-Jacuzzi in which a white woman gazes about with melancholy.
Südwest is a detailed and utopic construction of a landscape which unites aspects of tradition and globalization. The video combines idyllic scenes from the European tradition with the catalog-promises of the modern tourist industry to form a panorama which thus recreates the poetic mystique of things so common to our eyes.
Mankind history shows that even abstruse ideas like the building of pyramids and moon expeditions are realizable and afterwards admired and mystifyed. The extent, the overcoming of normal physical borders and the inexplicability of the procedure are playing a large role in that. Fish Soup describes similiar to a recipe the video the preparation of the mediteranian Sea into a dish.
Fish Soup is Ulu Brauns very first video collage /hybrid video, that he realized together with Alexej Tchernyi. It was based on a “recipe”-idea of Tchernyi and initiated by Ulu Braun and his vision of hybrid cinema in 2002. As those methods were rather new, and computers and skills still slow, it took a while that “Fish Soup” could be finished in 2005.